Provision of Games: A Strategy for Enhancing Sustainable Library Patronage by Students of the Federal University of Technology, Owerri.
Felix Mmanuoma Eke. PhD, Chinwe Veronica Anunobi. PhD, Ifeyinwa Blessing Okoye. PhD Chikaodi Lovina Nwakwuo, Emeka Ogueri

Abstract
This work studied games as a strategy to enhance sustainable patronage of the library by students of the Federal University of Technology, Owerri. It attempted at assessing how the use of games could enhance students? patronage of the University Library. Various strategies were outlined while students? responses were rated on a five-point likert scale, using questionnaire instruments. A total of 2415 respondents formed usable data from which analysis was conducted. Descriptive statistics, tables, frequency %, and mean score were used to determine students? responses, while Pearson correlation coefficient was used to find out the relationship between Library games and academic performance. Majority of the respondents agreed that the outlined strategies enhances library patronage and academic performance which pooled a mean score value = 3.44, and 3.30 respectively. The data was subjected to a Pearson correlation test which shows a significant level of relationship between library games and academic performance with r-value= 0.855, P= 0.04= 0.05.

Full Text: PDF     DOI: 10.15640/jlis.v8n1a6